• Unity 3D laid the foundation of the gaming engine; application logic to execute flight physics, flight-handling and enemy AI
  • 3D computer-aided design using Blender 3D, Autodesk Maya Indie Edition, Grome
  • User Interface (UI) and experience (UX) done on Sketch
  • Audio effects produced on Audacity and Mac text-to-speech generator
  • Project management by Trello and SourceTree